Thursday, 7 February 2008

http://query.nytimes.com/gst/fullpage.html?res=9A04E0DE113EF93AA35752C0A9659C8B63&sec=&spon=&pagewanted=2

This article examines a new virtual-reality game called There in which people can create avatars and live in a highly-realistic virtual world through the use of a computer.  The utopian side of this cutting-edge technology is that allows people with similar intersests to interact within the game and meet new people.  The game also provides a window of oppertunity for the disabled to experience things such as physical exercise and other activities that they would not have the chance to do in real life.  The dystopian side of this game is the fact that it draws people in-doors and discourages actual physical activity, replacing real-world interaction with a key-board and a computer screen.  Furthermore, the development of this game raises questions of how much virtual reality is too much and at what point does it create the danger of replacing the real world with an artificial one.

1 comment:

Fan said...

Hehe, seems like we could introduce Wii to counteract the dark side. Perhaps you would like to show us this game during you analysis tomorrow